Projectiles

Leaving Cert Higher Level Applied Maths revision notes with diagrams, key terms and self-check questions.

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The whole topic rests on one idea: sideways, nothing slows the particle down, so it travels at a steady speed; up and down, gravity acts on it exactly as if it had been thrown straight up. Time is the only link between the two. Once you can set up the four component equations, the same method solves every question on the paper: level-ground derivations, launches from cliffs, hitting or clearing a target, and two particles colliding in mid-air.

The Core Idea, Setup Routine, and Equations of Motion

Imagine rolling a marble off the edge of a flat desk at 5 m s−15\text{ m s}^{-1} from a height of 1.225 m1.225\text{ m}. Gravity pulls it down with acceleration g=9.8 m s−2g = 9.8\text{ m s}^{-2}, taking t=2(1.225)9.8=0.5 st = \sqrt{\frac{2(1.225)}{9.8}} = 0.5\text{ s} to hit the floor. In that exact half-second, it continues moving forward at 5 m s−15\text{ m s}^{-1}, landing 5(0.5)=2.5 m5(0.5) = 2.5\text{ m} out from the base of the desk. The horizontal motion does not alter how fast it falls, and gravity does not alter how fast it moves sideways.

The Standard Setup Routine

Before writing down numbers or formulas on the exam, always establish your coordinate frame:

  1. Sketch the path, marking the launch point, the angle of projection α\alpha, ground level, and any cliff height or barrier.
  2. Place the origin (0,0)(0,0) at the launch point and take up and right as positive.
  3. Resolve initial velocity into perpendicular components: ux=ucos⁡αu_x = u\cos\alpha and uy=usin⁡αu_y = u\sin\alpha.
  4. State constant accelerations: ax=0a_x = 0 and ay=−9.8 m s−2a_y = -9.8\text{ m s}^{-2} (unless gg is left as a symbol).
  5. Write down the four governing equations for vx,vy,sx,syv_x, v_y, s_x, s_y.

Derivation Using Calculus

By Newton's second law, F⃗=ma⃗\vec{F} = m\vec{a}. The only force in the baseline model is downward weight −mgj⃗-mg\vec{j}, so a⃗=0i⃗−gj⃗\vec{a} = 0\vec{i} - g\vec{j}.

Integrating acceleration with respect to time gives the velocity vector:

v⃗(t)=∫(0i⃗−gj⃗) dt=(ucos⁡α)i⃗+(usin⁡α−gt)j⃗\vec{v}(t) = \int (0\vec{i} - g\vec{j})\,dt = (u\cos\alpha)\vec{i} + (u\sin\alpha - gt)\vec{j}

Integrating velocity gives the displacement vector r⃗(t)=sxi⃗+syj⃗\vec{r}(t) = s_x\vec{i} + s_y\vec{j}:

r⃗(t)=∫v⃗(t) dt=(utcos⁡α)i⃗+(utsin⁡α−12gt2)j⃗\vec{r}(t) = \int \vec{v}(t)\,dt = (ut\cos\alpha)\vec{i} + \left(ut\sin\alpha - \frac{1}{2}gt^2\right)\vec{j}

This gives our four fundamental tools:

  • vx=ucos⁡αv_x = u\cos\alpha
  • vy=usin⁡α−gtv_y = u\sin\alpha - gt
  • sx=(ucos⁡α)ts_x = (u\cos\alpha)t
  • sy=(usin⁡α)t−12gt2s_y = (u\sin\alpha)t - \frac{1}{2}gt^2
A projectile follows a parabola with equal horizontal velocity arrows, upward then downward vertical components, and horizontal velocity at the apex.
A projectile follows a parabola with equal horizontal velocity arrows, upward then downward vertical components, and horizontal velocity at the apex.

Using the chain rule, ay=dvydt=vydvydsy=−ga_y = \frac{dv_y}{dt} = v_y\frac{dv_y}{ds_y} = -g. Integrating with initial speed uyu_y gives vy2=uy2−2gsyv_y^2 = u_y^2 - 2gs_y. This links vertical speed directly to vertical displacement without calculating time.

Vectors, Polar Form, and the Dot Product

Working from a Velocity Given as a Vector

Exam questions often specify the launch velocity directly in unit-vector form: u⃗=ai⃗+bj⃗\vec{u} = a\vec{i} + b\vec{j}. You do not need to resolve angles first:

  • ux=au_x = a and uy=bu_y = b
  • Launch speed u=∣u⃗∣=a2+b2u = |\vec{u}| = \sqrt{a^2 + b^2}
  • Launch angle α=tan⁡−1(ba)\alpha = \tan^{-1}\left(\frac{b}{a}\right)

For example, if u⃗=12i⃗+20j⃗ m s−1\vec{u} = 12\vec{i} + 20\vec{j}\text{ m s}^{-1}, the speed is 122+202=23.32 m s−1\sqrt{12^2 + 20^2} = 23.32\text{ m s}^{-1} at an elevation of tan⁡−1(2012)=59.04∘\tan^{-1}\left(\frac{20}{12}\right) = 59.04^\circ. After tt seconds, velocity is v⃗=12i⃗+(20−9.8t)j⃗\vec{v} = 12\vec{i} + (20 - 9.8t)\vec{j} and displacement is r⃗=12ti⃗+(20t−4.9t2)j⃗\vec{r} = 12t\vec{i} + (20t - 4.9t^2)\vec{j}. If asked for velocity at a specific point, state it in i⃗,j⃗\vec{i},\vec{j} format or give the speed and angle.

Direction of Motion

At any point in flight, the direction of motion makes an angle θ\theta with the horizontal where tan⁡θ=vyvx\tan\theta = \frac{v_y}{v_x}. Calculate the magnitude θ=tan⁡−1(∣vy∣vx)\theta = \tan^{-1}\left(\frac{|v_y|}{v_x}\right) and state clearly in words whether the particle is travelling above the horizontal (ascending, vy>0v_y > 0) or below the horizontal (descending, vy<0v_y < 0).

Perpendicular Velocity Vectors via the Dot Product

Two vectors are perpendicular if and only if their dot product is zero. This provides a direct method to find when a projectile moves at right angles to its launch direction: set u⃗⋅v⃗=0\vec{u}\cdot\vec{v} = 0.

(ucos⁡α)(ucos⁡α)+(usin⁡α)(usin⁡α−gt)=0(u\cos\alpha)(u\cos\alpha) + (u\sin\alpha)(u\sin\alpha - gt) = 0u2(cos⁡2α+sin⁡2α)−(ugsin⁡α)t=0u^2(\cos^2\alpha + \sin^2\alpha) - (ug\sin\alpha)t = 0u2−(ugsin⁡α)t=0  ⟹  t=ugsin⁡αu^2 - (ug\sin\alpha)t = 0 \implies t = \frac{u}{g\sin\alpha}

This instant occurs before landing only if t<Tt < T, meaning ugsin⁡α<2usin⁡αg  ⟹  sin⁡2α>12  ⟹  α>45∘\frac{u}{g\sin\alpha} < \frac{2u\sin\alpha}{g} \implies \sin^2\alpha > \frac{1}{2} \implies \alpha > 45^\circ. If α≤45∘\alpha \le 45^\circ, the projectile strikes level ground before turning through 90∘90^\circ.

Standard Derivations on Level Ground

When a projectile launches and lands on the same horizontal plane, the flight path is symmetrical.

Greatest Height

The particle reaches its highest point when the vertical component of velocity momentarily drops to zero: vy=0v_y = 0 at greatest height.

usin⁡α−gt=0  ⟹  t=usin⁡αgu\sin\alpha - gt = 0 \implies t = \frac{u\sin\alpha}{g}

Substitute this time into vertical displacement to derive the greatest height (HH):

H=(usin⁡α)(usin⁡αg)−12g(usin⁡αg)2=u2sin⁡2α2gH = (u\sin\alpha)\left(\frac{u\sin\alpha}{g}\right) - \frac{1}{2}g\left(\frac{u\sin\alpha}{g}\right)^2 = \frac{u^2\sin^2\alpha}{2g}

At this apex, the particle still has horizontal velocity vx=ucos⁡αv_x = u\cos\alpha.

Time of Flight

The particle lands when vertical displacement returns to zero (sy=0s_y = 0):

t(usin⁡α−12gt)=0t\left(u\sin\alpha - \frac{1}{2}gt\right) = 0

Ignoring t=0t = 0 gives the total time of flight (TT):

T=2usin⁡αgT = \frac{2u\sin\alpha}{g}

Horizontal Range and Maximum Range

The horizontal range (RR) is the distance covered horizontally during flight time TT:

R=(ucos⁡α)T=(ucos⁡α)(2usin⁡αg)=u2(2sin⁡αcos⁡α)gR = (u\cos\alpha)T = (u\cos\alpha)\left(\frac{2u\sin\alpha}{g}\right) = \frac{u^2(2\sin\alpha\cos\alpha)}{g}

Using the identity sin⁡2α=2sin⁡αcos⁡α\sin 2\alpha = 2\sin\alpha\cos\alpha:

R=u2sin⁡2αgR = \frac{u^2\sin 2\alpha}{g}

For a fixed speed uu, the range is greatest when sin⁡2α\sin 2\alpha is as large as possible. The maximum value of sine is 11, so sin⁡2α=1  ⟹  2α=90∘  ⟹  α=45∘\sin 2\alpha = 1 \implies 2\alpha = 90^\circ \implies \alpha = 45^\circ. The maximum range is:

Rmax⁡=u2gR_{\max} = \frac{u^2}{g}

Complementary angles (angles summing to 90∘90^\circ, like 30∘30^\circ and 60∘60^\circ) yield identical ranges because sin⁡(2(90∘−α))=sin⁡(180∘−2α)=sin⁡2α\sin(2(90^\circ - \alpha)) = \sin(180^\circ - 2\alpha) = \sin 2\alpha. The lower angle gives a flatter, faster flight; the higher angle creates a steep, high lob.

Trajectories launched at 30° and 60° with the same speed land at the same point, with the 60° trajectory reaching higher.
Trajectories launched at 30° and 60° with the same speed land at the same point, with the 60° trajectory reaching higher.

Launches from Cliffs, Heights, and Depressions

Greatest Height Above the Ground Versus Rise Above the Launch Point

The formulas H=u2sin⁡2α2gH = \frac{u^2\sin^2\alpha}{2g} and vy2=uy2−2gsyv_y^2 = u_y^2 - 2gs_y calculate the vertical rise relative to the point of projection. If a particle is launched from a cliff of height hh and reaches a maximum height MM above the ground, the rise above the launch point is sy=M−hs_y = M - h. Always subtract the platform height before calculating uyu_y or α\alpha.

Landing Below the Launch Point

Taking the origin at launch and up as positive, ground level situated a vertical drop hh below the launch point corresponds to sy=−hs_y = -h for a launch from a cliff.

(usin⁡α)t−12gt2=−h  ⟹  12gt2−(usin⁡α)t−h=0(u\sin\alpha)t - \frac{1}{2}gt^2 = -h \implies \frac{1}{2}gt^2 - (u\sin\alpha)t - h = 0

This quadratic yields one positive root for flight time. Level-ground formulas like u2sin⁡2αg\frac{u^2\sin 2\alpha}{g} cannot be used here.

Conservation of energy confirms the final impact speed: 12mu2+mgh=12mv2  ⟹  v=u2+2gh\frac{1}{2}mu^2 + mgh = \frac{1}{2}mv^2 \implies v = \sqrt{u^2 + 2gh}. This speed depends purely on uu and drop height hh, completely independent of the launch angle.

A cliff trajectory shows ground below the launch origin, cliff height h, maximum height M above ground, and rise M − h above launch.
A cliff trajectory shows ground below the launch origin, cliff height h, maximum height M above ground, and rise M − h above launch.

Projection Below the Horizontal

When an object is thrown downwards at an angle α\alpha below the horizontal, keep up as positive. The only adjustment is the sign of the vertical velocity:

  • ux=ucos⁡αu_x = u\cos\alpha
  • uy=−usin⁡αu_y = -u\sin\alpha
  • ay=−ga_y = -g
  • Target ground level remains sy=−hs_y = -h

A horizontal launch is simply α=0\alpha = 0, giving ux=uu_x = u and uy=0u_y = 0.

The Trajectory Equation, Targets, and Obstacles

The Parabola and the Trajectory Equation

Eliminating time tt gives the path coordinates directly. From horizontal motion, t=xucos⁡αt = \frac{x}{u\cos\alpha}. Substituting into vertical displacement:

y=(usin⁡α)(xucos⁡α)−12g(xucos⁡α)2=xtan⁡α−gx22u2cos⁡2αy = (u\sin\alpha)\left(\frac{x}{u\cos\alpha}\right) - \frac{1}{2}g\left(\frac{x}{u\cos\alpha}\right)^2 = x\tan\alpha - \frac{gx^2}{2u^2\cos^2\alpha}

Using the identity 1cos⁡2α=sec⁡2α=1+tan⁡2α\frac{1}{\cos^2\alpha} = \sec^2\alpha = 1 + \tan^2\alpha, we obtain the trajectory equation:

y=xtan⁡α−gx22u2(1+tan⁡2α)y = x\tan\alpha - \frac{gx^2}{2u^2}(1 + \tan^2\alpha)

Because this has the algebraic form y=px−qx2y = px - qx^2 where pp and qq are constants with q>0q > 0, the path of a projectile in free flight is a parabola opening downwards.

Target Quadratics in tan α

Rearranging the trajectory equation for a target (X,Y)(X, Y) yields a quadratic in tan⁡α\tan\alpha:

(gX22u2)tan⁡2α−Xtan⁡α+(Y+gX22u2)=0\left(\frac{gX^2}{2u^2}\right)\tan^2\alpha - X\tan\alpha + \left(Y + \frac{gX^2}{2u^2}\right) = 0
  • Two positive roots give two projection angles: a low drive (rapid flight) and a high lob.
  • A negative root indicates an angle below the horizontal, valid when aiming downward.
  • If the discriminant is negative, no real angle exists: the target is out of range at speed uu.

Two Times at the Same Height and Clearing Obstacles

Setting sy=ks_y = k gives 12gt2−(usin⁡α)t+k=0\frac{1}{2}gt^2 - (u\sin\alpha)t + k = 0. The smaller root t1t_1 is the time on the way up; the larger root t2t_2 is on the way down. The duration spent above height kk is t2−t1t_2 - t_1.

To prove a projectile clears an obstacle of height HobsH_{\text{obs}} at distance dd:

  1. Find the time to reach the barrier: t=ducos⁡αt = \frac{d}{u\cos\alpha}.
  2. Calculate sys_y at this time.
  3. Compare: if sy>Hobss_y > H_{\text{obs}}, the projectile clears it by sy−Hobss_y - H_{\text{obs}}. State this comparison explicitly in words to secure the conclusion mark.

Mid-Air Collisions and Staggered Launches

Two projectiles collide when their spatial coordinates match at the same instant: sx,A=sx,Bs_{x,A} = s_{x,B} and sy,A=sy,Bs_{y,A} = s_{y,B}.

Simultaneous Launch from Opposite Sides

If particles AA and BB are fired at t=0t = 0 toward each other from two points on the same horizontal level, separated by distance DD:

  • Horizontal: (uAcos⁡αA)t+(uBcos⁡αB)t=D(u_A\cos\alpha_A)t + (u_B\cos\alpha_B)t = D
  • Vertical: (uAsin⁡αA)t−12gt2=(uBsin⁡αB)t−12gt2(u_A\sin\alpha_A)t - \frac{1}{2}gt^2 = (u_B\sin\alpha_B)t - \frac{1}{2}gt^2

Cancelling −12gt2-\frac{1}{2}gt^2 reveals that their vertical velocities must match: uAsin⁡αA=uBsin⁡αBu_A\sin\alpha_A = u_B\sin\alpha_B. Both particles rise and fall in synchrony throughout flight. If the launch points are at different heights, equate absolute heights instead: hA+sy,A=hB+sy,Bh_A + s_{y,A} = h_B + s_{y,B}, and the gravity terms still cancel.

Staggered Launches

If projectile BB launches dd seconds after projectile AA, and collision occurs at time tt (measured from AA's release), then particle BB has been airborne for only τ=t−d\tau = t - d seconds. The gravity terms do not cancel because −12gt2≠−12g(t−d)2-\frac{1}{2}gt^2 \ne -\frac{1}{2}g(t - d)^2. Set up sy,A(t)=sy,B(t−d)s_{y,A}(t) = s_{y,B}(t - d) and solve with the given time delay.

Worked illustration: PP is projected at t=0t = 0 from AA with speed 38 m s−138\text{ m s}^{-1} at 41∘41^\circ to ABAB; QQ is projected from BB one second later with speed uu at 64∘64^\circ to BABA; they collide at t=3 st = 3\text{ s}. Equating heights: 38sin⁡41∘(3)−4.9(3)2=usin⁡64∘(2)−4.9(2)238\sin 41^\circ(3) - 4.9(3)^2 = u\sin 64^\circ(2) - 4.9(2)^2, giving 74.81−44.1=1.7975u−19.674.81 - 44.1 = 1.7975u - 19.6, so u=28.0 m s−1u = 28.0\text{ m s}^{-1}; then D=38cos⁡41∘(3)+28cos⁡64∘(2)=86.05+24.55=110.6 mD = 38\cos 41^\circ(3) + 28\cos 64^\circ(2) = 86.05 + 24.55 = 110.6\text{ m}.

P launches from A and Q later from B. Their paths meet after P has travelled for three seconds and Q for two seconds.
P launches from A and Q later from B. Their paths meet after P has travelled for three seconds and Q for two seconds.

Mathematical Modelling in Context

Every projectile formula relies on idealised assumptions. The examination contextualises questions within Strand 1, frequently asking candidates to evaluate assumptions, consider limitations, or suggest model refinements.

Model Assumptions and Physical Effects

  • Assumption: The object is a point particle. Neglecting dimensions means shape, orientation, and aerodynamic spin (such as backspin generating Magnus lift) are omitted from the equations.
  • Assumption: Air resistance is negligible. In reality, fluid drag acts opposite to velocity (Fdrag∝vnF_{\text{drag}} \propto v^n). Drag reduces horizontal velocity continuously, lowers maximum height and range, steepens the descent relative to ascent, and lowers the optimal range angle below 45∘45^\circ.
  • Assumption: Gravitational acceleration is constant (g=9.8 m s−2g = 9.8\text{ m s}^{-2}). This holds accurately near the surface of the Earth over typical sports trajectories.

Sample Answers for the Modelling Question

  • Assumptions: "I assumed the ball acts as a particle, ignoring its size and spin. I assumed air resistance is negligible, meaning gravity is the sole force acting during flight. I also assumed g=9.8 m s−2g = 9.8\text{ m s}^{-2} is uniform."
  • Effect on real performance: "Air resistance opposes motion, so a real ball travels a shorter distance and reaches a lower peak than the calculated model predicts. The model over-estimates range, and the true trajectory is asymmetric with a steeper drop."
  • Model refinement: "Refine the model by introducing a resistive drag term proportional to velocity or velocity squared (−kv-kv or −kv2-kv^2), solving the resulting differential equations analytically or numerically."

Note on curriculum scope: Projectiles launched onto inclined planes appeared in pre-2023 examinations. The current specification focuses on horizontal planes and targets.

Key terms

Time of Flight
The total elapsed time from release until the projectile reaches ground or target level.
Greatest Height
The maximum vertical displacement attained above the launch position, occurring when vertical velocity vy=0v_y = 0.
Horizontal Range
The total horizontal displacement achieved over the flight time on level ground.
Maximum Range
The greatest horizontal distance achievable for a given launch speed, occurring at a 45∘45^\circ angle of projection on level ground.
Angle of Projection
The angle α\alpha between the initial velocity vector and the horizontal reference plane.
Trajectory Equation
The cartesian relation y=xtan⁡α−gx22u2(1+tan⁡2α)y = x\tan\alpha - \frac{gx^2}{2u^2}(1+\tan^2\alpha) defining the path in space independent of time.
Parabola
The downward-curving quadratic path y=px−qx2y = px - qx^2 followed by any particle in uniform free-fall kinematics.
Dot Product
The algebraic product u⃗⋅v⃗=uxvx+uyvy\vec{u}\cdot\vec{v} = u_x v_x + u_y v_y, which evaluates to zero when vectors are perpendicular.
Complementary Angles
Pairs of launch angles summing to 90∘90^\circ that yield identical ranges on flat ground for the same initial speed.

Check yourself

  1. A stone is thrown horizontally at 8 m s⁻¹ from a bridge 19.6 m above a river. How far from the bridge does it land?

    With sy = -19.6 m and uy = 0, -19.6 = -4.9t² gives t = 2.0 s. Horizontal distance is sx = 8(2.0) = 16 m.

  2. A ball is launched from a 25 m tower at 21 m s⁻¹ at 30° above the horizontal. What is its greatest height above the ground?

    Vertical rise is (21 sin 30°)² / (2 × 9.8) = (10.5)² / 19.6 = 5.625 m. Greatest height above ground is 25 + 5.625 = 30.6 m.

  3. Why do launch angles of 35° and 55° achieve identical horizontal ranges on level ground?

    Horizontal range is proportional to sin(2α). Since sin(2 × 35°) = sin 70° and sin(2 × 55°) = sin 110° = sin(180° - 70°) = sin 70°, complementary angles produce identical ranges.

  4. How do you prove mathematically that a projectile clears an obstacle of height h at distance d?

    Calculate time t = d / (u cos α), find vertical displacement sy at this time, and check whether sy > h. State in words that the projectile clears the obstacle by sy - h.

  5. Under what condition can a projectile's velocity become perpendicular to its launch velocity before landing on level ground?

    The dot product u · v = 0 yields t = u / (g sin α). Comparing this to the total flight time 2u sin α / g requires sin²α > 0.5, which means the launch angle α must exceed 45°.

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