Acceleration

Leaving Cert Higher Level Physics revision notes with diagrams, key terms and self-check questions.

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In Leaving Certificate Physics, acceleration is defined as the rate of change of velocity with respect to time. Because velocity is a vector, an object accelerates whenever it changes its speed, its direction of travel, or both. In this note you will learn what acceleration means, how to interpret motion graphs, how to derive and use the equations of motion under constant acceleration, and how to measure acceleration and g in the laboratory.

Understanding Acceleration as a Vector

Acceleration measures how quickly velocity changes. In physics, acceleration is defined as the rate of change of velocity with respect to time.

Average acceleration is calculated using the formula:

a=ΔvΔt=v−uta = \frac{\Delta v}{\Delta t} = \frac{v - u}{t}

Where:

  • aa is acceleration in metres per second squared (m s−2\text{m s}^{-2})
  • vv is final velocity in metres per second (m s−1\text{m s}^{-1})
  • uu is initial velocity in metres per second (m s−1\text{m s}^{-1})
  • tt is the time interval taken in seconds (s\text{s})

Units and Dimensions

The unit m s−2\text{m s}^{-2} means "metres per second, every second". Checking units across equations helps verify your working:

  • In v=u+atv = u + at, both vv and uu have units of m s−1\text{m s}^{-1}, while atat has units (m s−2)(s)=m s−1(\text{m s}^{-2})(\text{s}) = \text{m s}^{-1}.
  • In s=ut+12at2s = ut + \frac{1}{2}at^2, utut gives (m s−1)(s)=m(\text{m s}^{-1})(\text{s}) = \text{m}, and at2at^2 gives (m s−2)(s2)=m(\text{m s}^{-2})(\text{s}^2) = \text{m}.
  • In v2=u2+2asv^2 = u^2 + 2as, v2v^2 has units m2s−2\text{m}^2 \text{s}^{-2}, and asas has units (m s−2)(m)=m2s−2(\text{m s}^{-2})(\text{m}) = \text{m}^2 \text{s}^{-2}.

Worked Example: Basic Linear Acceleration

A cyclist speeds up from 4.0 m s−14.0\text{ m s}^{-1} to 10.0 m s−110.0\text{ m s}^{-1} in 3.0 s3.0\text{ s}. Calculate her acceleration.

a=v−ut=10.0−4.03.0=6.03.0=2.0 m s−2a = \frac{v - u}{t} = \frac{10.0 - 4.0}{3.0} = \frac{6.0}{3.0} = 2.0\text{ m s}^{-2}

Her velocity increases by 2.0 m s−12.0\text{ m s}^{-1} every second in her direction of motion.

Signs and Deceleration

Because acceleration is a vector, you must set a positive direction at the start of any calculation.

  • Deceleration means decreasing speed. It happens whenever the acceleration vector points opposite to the velocity vector.
  • A negative sign does not always mean slowing down. If an object travels backwards (negative velocity) and accelerates backwards (negative acceleration), both point in the same direction, so the object speeds up in that reverse direction.
  • An object moving at constant speed around a curve accelerates because its direction changes continuously. For example, a car going around a roundabout at a steady 30 km h−130\text{ km h}^{-1} accelerates towards the centre of the circle.

Acceleration and Resultant Force

Newton's second law tells us that a constant resultant force acting on a constant mass produces a constant acceleration:

a=Fnetma = \frac{F_{\text{net}}}{m}

For example, a car of mass 1200 kg1200\text{ kg} with a forward driving force of 3000 N3000\text{ N} and total resistive forces of 600 N600\text{ N} experiences a net force Fnet=3000−600=2400 NF_{\text{net}} = 3000 - 600 = 2400\text{ N}. Its acceleration is a=24001200=2.0 m s−2a = \frac{2400}{1200} = 2.0\text{ m s}^{-2}. When a trolley glides down a smooth slope tilted at angle θ\theta to the horizontal, the component of gravity down the incline is mgsin⁡θmg\sin\theta, which produces an acceleration along the slope of a=gsin⁡θa = g\sin\theta.

Graphical Analysis: Displacement-Time and Velocity-Time Graphs

Graphs give a visual model of motion along a straight line.

Paired displacement–time and velocity–time curves with tangents showing velocity and acceleration respectively.
Paired displacement–time and velocity–time curves with tangents showing velocity and acceleration respectively.

Displacement-Time (ss-tt) Graphs

Plotting displacement on the vertical axis against time on the horizontal axis yields the following relationships:

  • The slope = velocity (slope=ΔsΔt=v\text{slope} = \frac{\Delta s}{\Delta t} = v).
  • A horizontal line means the slope is zero, so the object is at rest.
  • A straight sloped line indicates constant velocity, meaning zero acceleration.
  • A curved line represents changing velocity (acceleration). The instantaneous velocity at any exact point is the slope of the tangent to the curve at that point.

Velocity-Time (vv-tt) Graphs

Plotting velocity on the vertical axis against time on the horizontal axis provides both acceleration and spatial progress:

  • The slope = acceleration (slope=ΔvΔt=a\text{slope} = \frac{\Delta v}{\Delta t} = a).
  • A horizontal line represents constant velocity (a=0a = 0).
  • A straight sloped line represents uniform acceleration.
  • A curved line represents varying acceleration. The instantaneous acceleration is the slope of the tangent at that time.
  • The area enclosed between the line and the time axis gives position changes:
  • Displacement = signed area. Any area above the time axis counts as positive displacement, while area below counts as negative displacement:
Displacement s=Areaabove−Areabelow\text{Displacement } s = \text{Area}_{\text{above}} - \text{Area}_{\text{below}}
  • Distance = total area. Distance is the total path length travelled and is always positive, so add the absolute values of the areas:
Distance=∣Areaabove∣+∣Areabelow∣\text{Distance} = |\text{Area}_{\text{above}}| + |\text{Area}_{\text{below}}|
  • The magnitude of displacement equals distance travelled only when the body moves in a straight line without reversing.

Worked Example: Velocity-Time Graph with Reversal

A trolley's velocity-time graph has three straight segments:

  • From 0 s0\text{ s} to 4 s4\text{ s}, velocity rises steadily from 00 to 8 m s−18\text{ m s}^{-1}.
  • From 4 s4\text{ s} to 6 s6\text{ s}, velocity remains at 8 m s−18\text{ m s}^{-1}.
  • From 6 s6\text{ s} to 10 s10\text{ s}, velocity falls steadily from 8 m s−18\text{ m s}^{-1} to −4 m s−1-4\text{ m s}^{-1}.
  1. Acceleration from 00 to 4 s4\text{ s}: slope=8−04−0=2 m s−2\text{slope} = \frac{8 - 0}{4 - 0} = 2\text{ m s}^{-2}.
  2. Acceleration from 66 to 10 s10\text{ s}: slope=−4−810−6=−124=−3 m s−2\text{slope} = \frac{-4 - 8}{10 - 6} = \frac{-12}{4} = -3\text{ m s}^{-2}.
  3. Reversal point: the line crosses the time axis (v=0v = 0) when dropping 8 m s−18\text{ m s}^{-1} at 3 m s−23\text{ m s}^{-2}, taking 83≈2.67 s\frac{8}{3} \approx 2.67\text{ s} after t=6 st = 6\text{ s}, which is t≈8.67 st \approx 8.67\text{ s}.
  4. Areas:
Areaabove=12(4)(8)+(2)(8)+12(2.67)(8)=16+16+10.68=42.7 m\text{Area}_{\text{above}} = \frac{1}{2}(4)(8) + (2)(8) + \frac{1}{2}(2.67)(8) = 16 + 16 + 10.68 = 42.7\text{ m}Areabelow=12(10−8.67)(4)=12(1.33)(4)=2.7 m\text{Area}_{\text{below}} = \frac{1}{2}(10 - 8.67)(4) = \frac{1}{2}(1.33)(4) = 2.7\text{ m}Displacement=42.7−2.7=40.0 m\text{Displacement} = 42.7 - 2.7 = 40.0\text{ m}Distance=42.7+2.7≈45.3 m\text{Distance} = 42.7 + 2.7 \approx 45.3\text{ m}

(using unrounded areas 42.67 m and 2.67 m)

Velocity–time graph through the example's four vertices, with positive and negative areas distinguished and reversal marked at approximately 8.67 seconds.
Velocity–time graph through the example's four vertices, with positive and negative areas distinguished and reversal marked at approximately 8.67 seconds.

Investigating Varying Motion and Secondary Data

When acceleration changes continuously, the velocity-time graph curves. For example, a falling skydiver experiences increasing air resistance, causing the vv-tt graph to flatten out as the object nears terminal velocity. The slope of the curve gradually falls to zero.

In the laboratory, motion sensors (ultrasonic position sensors) connected to data loggers record displacement dozens of times per second, enabling software to plot instantaneous ss-tt and vv-tt graphs. Secondary data (data recorded by others or provided in tables) can be analysed by reading values, plotting best-fit curves, drawing tangents to measure instantaneous acceleration, and estimating area under curved lines by counting squares or using strip approximations.

Deriving the Kinematic Equations (Higher Level)

Remember: these equations only work when the acceleration is constant. Higher Level candidates are required to derive all three relationships algebraically from first principles.

Derivation 1: v=u+atv = u + at

By definition, acceleration is the rate of change of velocity:

a=v−uta = \frac{v - u}{t}

Multiply across by tt:

at=v−uat = v - u

Rearranging gives:

v=u+atv = u + at

Derivation 2: s=ut+12at2s = ut + \frac{1}{2}at^2

Displacement equals average velocity multiplied by time. For constant acceleration, average velocity is the arithmetic mean of initial and final velocity:

vavg=u+v2v_{\text{avg}} = \frac{u + v}{2}

Therefore:

s=(u+v2)ts = \left(\frac{u + v}{2}\right)t

Substitute the first equation (v=u+atv = u + at) into this expression:

s=(u+(u+at)2)t=(2u+at2)ts = \left(\frac{u + (u + at)}{2}\right)t = \left(\frac{2u + at}{2}\right)t

Separate the terms inside the brackets:

s=(u+12at)ts = \left(u + \frac{1}{2}at\right)t

Multiply across by tt:

s=ut+12at2s = ut + \frac{1}{2}at^2

(Alternatively, on a vv-tt graph, the total area under the line from 00 to tt forms a trapezium. Splitting it into a lower rectangle of area utut and an upper triangle of height v−u=atv - u = at and base tt gives area =ut+12(t)(at)=ut+12at2= ut + \frac{1}{2}(t)(at) = ut + \frac{1}{2}at^2.)

Derivation 3: v2=u2+2asv^2 = u^2 + 2as

Rearrange equation 1 to isolate time tt:

t=v−uat = \frac{v - u}{a}

Substitute this expression into the displacement formula s=(u+v2)ts = \left(\frac{u + v}{2}\right)t:

s=(v+u2)(v−ua)s = \left(\frac{v + u}{2}\right)\left(\frac{v - u}{a}\right)

Expand the numerator as the difference of two squares, (v+u)(v−u)=v2−u2(v + u)(v - u) = v^2 - u^2:

s=v2−u22as = \frac{v^2 - u^2}{2a}

Multiply across by 2a2a:

2as=v2−u22as = v^2 - u^2

Rearrange to make v2v^2 the subject:

v2=u2+2asv^2 = u^2 + 2as

Laboratory Investigations of Linear Acceleration

Physicists investigate linear acceleration experimentally using primary data gathered through standard timing techniques.

Schematic ticker tape with increasing dot spacing, two five-space sections and a time ruler identifying their temporal midpoints.
Schematic ticker tape with increasing dot spacing, two five-space sections and a time ruler identifying their temporal midpoints.
Air-track rider carrying an interrupt card passes two light gates connected to a digital timer; card width and beam separation are marked separately.
Air-track rider carrying an interrupt card passes two light gates connected to a digital timer; card width and beam separation are marked separately.

Ticker Timer Method

A ticker timer uses an alternating current supply to vibrate an inked pin against paper tape at 50 Hz50\text{ Hz}, printing 50 dots each second.

  • The time interval between two consecutive dots (one space) is Δt=150 s=0.02 s\Delta t = \frac{1}{50}\text{ s} = 0.02\text{ s}.
  • As a trolley attached to the tape accelerates, the distance between successive dots increases steadily.
  • Initial velocity (uu): Measure the length s1s_1 of an early run of 5 spaces (t1=5×0.02=0.10 st_1 = 5 \times 0.02 = 0.10\text{ s}), giving u=s10.10u = \frac{s_1}{0.10}.
  • Final velocity (vv): Measure the length s2s_2 of a later run of 5 spaces (t2=5×0.02=0.10 st_2 = 5 \times 0.02 = 0.10\text{ s}), giving v=s20.10v = \frac{s_2}{0.10}.
  • Time interval (tt): Count the number of spaces NN between the midpoints of the two chosen 5-space sections. The elapsed time is t=N×0.02 st = N \times 0.02\text{ s}.
  • Calculate acceleration from a=v−uta = \frac{v - u}{t}.

Light Gates and Linear Air Track

An air track pumps air through tiny holes in a track to float a metal rider on an air cushion, virtually removing friction.

  • Setup: Mount an interrupt card of measured width dd (e.g. 0.050 m0.050\text{ m}) on the rider. Position two photogates connected to a digital timer along the track, separated by distance ss (e.g. 0.60 m0.60\text{ m}).
  • Measurements: The timer records how long the card blocks each light beam: Δt1\Delta t_1 at Gate 1 and Δt2\Delta t_2 at Gate 2. Because dd is small, dΔt\frac{d}{\Delta t} gives the average velocity while passing each gate, which closely approximates the instantaneous velocity at the gate.
  • Velocities: u=dΔt1u = \frac{d}{\Delta t_1} and v=dΔt2v = \frac{d}{\Delta t_2}.
  • Calculation: Compute acceleration using a=v2−u22sa = \frac{v^2 - u^2}{2s}. For instance, if Δt1=0.100 s\Delta t_1 = 0.100\text{ s} and Δt2=0.050 s\Delta t_2 = 0.050\text{ s}, then u=0.0500.100=0.50 m s−1u = \frac{0.050}{0.100} = 0.50\text{ m s}^{-1} and v=0.0500.050=1.0 m s−1v = \frac{0.050}{0.050} = 1.0\text{ m s}^{-1}. With s=0.60 ms = 0.60\text{ m}, a=(1.0)2−(0.50)22(0.60)=0.751.20=0.63 m s−2a = \frac{(1.0)^2 - (0.50)^2}{2(0.60)} = \frac{0.75}{1.20} = 0.63\text{ m s}^{-2}.

Measuring g by Free Fall and Pendulum (Primary Data)

You must be able to verify at least one model for gg with your own measurements and all four models using secondary data supplied to you. Free fall and the simple pendulum are standard laboratory methods.

A steel sphere held by an electromagnet falls onto a trapdoor; the measured distance runs from the sphere's bottom to the trapdoor's top.
A steel sphere held by an electromagnet falls onto a trapdoor; the measured distance runs from the sphere's bottom to the trapdoor's top.

Method 1: Free-Fall Apparatus

Diagram Description

Draw a vertical retort stand with an electromagnet clamped at the top holding a small steel sphere. Directly beneath the sphere, draw a horizontal hinged trapdoor (impact pad) mounted on a bench. Connect the electromagnet and the trapdoor to an electronic digital timer, with a break switch in the electromagnet circuit. Draw a vertical double-headed arrow labelled distance ss from the bottom of the ball to top of the trapdoor, and place a vertical metre stick alongside.

What You Measure

  • Distance ss from the bottom of the suspended sphere to the top of the trapdoor using the metre stick.
  • Time of fall tt recorded by the millisecond timer when the switch releases the ball and the ball strikes the trapdoor.

Graph and Slope Determination

Starting from rest (u=0u = 0), s=12gt2s = \frac{1}{2}gt^2. Plot ss against t2t^2 on graph paper, placing ss on the vertical axis and t2t^2 on the horizontal axis. Draw a straight line of best fit through the origin. Since y=mxy = mx matches s=(12g)t2s = (\frac{1}{2}g)t^2, the slope is m=12gm = \frac{1}{2}g, which gives:

$g=2×slopeg = 2 \times \text{slope}$

Using several drop heights and plotting a graph averages out random timing variations and confirms that s∝t2s \propto t^2.

Precautions and Error Sources

  • Measure distance ss strictly from the bottom of the ball to top of the trapdoor, because the bottom surface breaks the contact on impact.
  • Reduce residual magnetism in the core of the electromagnet, which delays release and makes measured times too long (producing an underestimated gg). Minimise this by using the lowest holding current possible or sticking a small piece of paper to the magnet pole.
  • Use a dense, small steel ball to make air resistance negligible.

Method 2: Simple Pendulum

Diagram Description

Draw a retort stand clamping a split cork. Between the two halves of the cork, show a light string gripping firmly and hanging vertically, attached to a small, dense brass pendulum bob. Label the lower edge of the cork "fixed point of suspension". Draw a vertical arrow labelled length ll from the bottom of the split cork to the centre of the bob. Place a metre stick beside the arrangement and show a stopwatch.

What You Measure

  • Length ll from the bottom of the split cork to the centre of the bob (using a metre stick to the top of the bob, plus callipers to measure bob radius).
  • Time tt for 20 complete oscillations using a stopwatch, then calculate periodic time T=t20T = \frac{t}{20}.

Graph and Slope Determination

For small oscillations, T=2πlgT = 2\pi\sqrt{\frac{l}{g}}. Squaring gives T2=4π2glT^2 = \frac{4\pi^2}{g}l, which rearranges to l=(g4π2)T2l = \left(\frac{g}{4\pi^2}\right)T^2. Plot length ll on the vertical axis against T2T^2 on the horizontal axis. Draw a straight line of best fit through the origin. The slope is m=g4π2m = \frac{g}{4\pi^2}, which gives:

g=4π2×slopeg = 4\pi^2 \times \text{slope}
Pendulum suspended through a clamped split cork, with length measured to the bob's centre and a small swing shown about equilibrium.
Pendulum suspended through a clamped split cork, with length measured to the bob's centre and a small swing shown about equilibrium.

Precautions and Error Sources

  • Keep the angle of swing small (less than about 10∘10^\circ) so that the simple harmonic motion approximation holds.
  • Clamp the string firmly in a split cork to ensure a fixed, unchanging pivot point.
  • Measure length ll to the centre of the bob, not just to the hook or top edge.
  • Time at least 20 complete oscillations and divide to find TT, which drastically cuts the percentage impact of human reaction time.
  • Count oscillations using a fiducial mark placed behind the equilibrium position, timing as the bob swings past its fastest point in the centre.
  • Ensure the bob oscillates strictly in a single vertical plane without wobbling in a conical path.

Four Mathematical Models for g

There are four different ways to model gg. You should be able to test at least one with your own measurements, and all four using data you are given.

1. Free Fall from Rest: g=2st2g = \frac{2s}{t^2}

Originating from the kinematic equation s=ut+12at2s = ut + \frac{1}{2}at^2 with u=0u = 0 and a=ga = g. Verified by dropping objects over measured heights and plotting ss against t2t^2.

2. Simple Pendulum: g=4π2lT2g = \frac{4\pi^2 l}{T^2}

Derived from the restoring force on a suspended mass undergoing small-angle angular displacement. Verified by measuring the period of swing across various pendulum lengths and plotting ll against T2T^2.

3. Universal Gravitation: g=GMr2g = \frac{GM}{r^2}

Derived by equating the gravitational attraction on an object of mass mm to its weight: mg=GMmr2mg = \frac{GMm}{r^2}, where G=6.674×10−11 N m2 kg−2G = 6.674 \times 10^{-11}\text{ N m}^2\text{ kg}^{-2}, MM is the mass of the planetary body, and rr is the distance from its centre. This model explains why gg decreases as altitude increases and why gg varies on other celestial bodies.

4. Fluid Column Pressure: g=Phρg = \frac{P}{h\rho}

Derived from fluid statics, where PP is the pressure due to the liquid alone at depth hh (total pressure minus atmospheric pressure) and ρ\rho is fluid density (P=hρgP = h\rho g). Rearranging gives g=Phρg = \frac{P}{h\rho}.

Key terms

Acceleration
The rate of change of velocity with respect to time.
Velocity
The rate of change of displacement with respect to time.
Displacement
Distance in a given direction.
Distance
The total length of the path travelled by an object; a scalar quantity.
Speed
The rate of change of distance with respect to time.
Uniform acceleration
Constant acceleration; motion in which velocity changes by equal amounts in equal intervals of time.
Instantaneous acceleration
The acceleration of an object at a specific instant in time, found from the slope of the tangent to a velocity-time graph.
Deceleration
A decrease in speed, occurring whenever the acceleration vector opposes the velocity vector.
Acceleration due to gravity (g)
The acceleration produced by the gravitational attraction of a celestial body on an object in free fall near its surface.
Vector
A physical quantity that has both magnitude and direction.
Scalar
A physical quantity that has magnitude only, with no direction.

Check yourself

  1. Starting from v = u + at and s = ½(u + v)t, derive v² = u² + 2as.

    Rearrange the first equation to give t = (v - u)/a. Substitute this into the displacement equation: s = [(v + u)/2][(v - u)/a] = (v² - u²)/(2a). Multiplying across by 2a yields 2as = v² - u², which rearranges to v² = u² + 2as.

  2. A ball is thrown vertically upwards at 10 m s⁻¹. Taking upwards as positive, state its initial velocity u, its acceleration a during flight, and its velocity v at the top.

    u = +10 m s⁻¹; a = -9.8 m s⁻² (directed downwards towards the Earth); v = 0 m s⁻¹ at the highest point.

  3. What physical quantities are given by (a) the slope of a displacement-time graph, (b) the slope of a velocity-time graph, and (c) the area under a velocity-time graph?

    (a) Velocity; (b) Acceleration; (c) Displacement (if signed area is used) or distance travelled (if total area is added).

  4. In a free-fall experiment, why is the steel sphere released from several different heights to plot a graph, rather than timing a single drop?

    Plotting a graph of s against t² over multiple heights averages out random measurement errors and confirms experimentally that distance is proportional to time squared.

  5. A car travelling at 25 m s⁻¹ brakes steadily to rest in 5.0 s. Find its acceleration.

    a = (v - u)/t = (0 - 25)/5.0 = -5.0 m s⁻². The negative sign indicates an acceleration of 5.0 m s⁻² opposing the direction of motion, meaning the car is decelerating.

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